10 open roles · 8 posted in the last 30 days · top locations Redmond, WA and Austin, TX · updated Nov 15, 2026
The Hiring Picture
- Open Roles
- 10
- Posted in the last six months
- Every open role LAYIQ found for this company with an employer posting date in the last six months.
- Posted in the last 30 days
- 8
- 9 in 90 days
- Counted by the employer's own posting date.
- Pay listed
- 0%
- 0 of 10 roles
- Roles whose posting states annual or hourly pay in US dollars.
Where Nintendo Is Hiring
The places with the most open roles.
One role can list several places, so these counts can add up to more than the open roles.
Pay Transparency
The share of open roles whose posting states annual or hourly pay.
0%list pay
- Pay listed
- 0
- Not listed
- 10
“Not listed” means the posting doesn't state annual or hourly pay in US dollars. It says nothing about the company's pay policy.
Role Mix
What Nintendo is hiring for. A job family or specialty opens those roles in Find.
By Job Family
Top Specialties
Seniority
Open Roles at Nintendo
Newest first.
- Intern - Software Engineer, Performance Tools (NTD)
Redmond, WA
- Intern - Software Engineer, Graphics (NTD)
Redmond, WA
- Intern - Software Engineer, Connectivity (NTD)
Redmond, WA
- Intern - Software Engineer, Platform Security (NTD)
Redmond, WA
- Intern - Software Engineer, Audio (NTD)
Redmond, WA
- Intern - Software Engineer, CPU Profiler (NTD)
Redmond, WA
- Intern - Software Engineer, CPU Debugger (NTD)
Redmond, WA
- Intern - Software Engineer, DevOps (NTD)
Redmond, WA
- Producer - Audio & Localization (Retro Studios)
Austin, TX
- Tools Engineer - Systems (Retro Studios)
Austin, TX
Counts cover open roles posted in the last six months. Posting dates come from the employers' own postings. One role can list several places and work arrangements. Updated Nov 15, 2026.





